{"id":2124,"date":"2016-11-28T07:25:48","date_gmt":"2016-11-28T13:25:48","guid":{"rendered":"http:\/\/www.wiredprairie.us\/blog\/?p=2124"},"modified":"2017-04-04T20:19:50","modified_gmt":"2017-04-05T01:19:50","slug":"table-top-board-games-for-the-traditional-board-gamer","status":"publish","type":"post","link":"https:\/\/www.wiredprairie.us\/blog\/index.php\/archives\/2124","title":{"rendered":"Alternatives to Monopoly: Some table-top board games you should try"},"content":{"rendered":"
In the USA, there are some traditional board games that are\u00a0commonly found in the closets of many households. The staple board games if you will.<\/p>\n
<\/a><\/p>\n Monopoly comes to mind for example. If you did a survey of 100 adults in the USA to name a board-game, I’d bet Monopoly would be number 1 on the list. Even McDonald’s for years has run various gaming promotions that involved the Monopoly brand. It’s ingrained in the culture. Let’s face it though: Monopoly isn’t for everyone<\/strong>.\u00a0I think I enjoyed a game one time<\/em>. But, I’m not sure we actually ever finished the game. Maybe that’s why I enjoyed it.<\/p>\n There may be a few games of Monopoly still underway since 1935 when it was released.<\/p><\/blockquote>\n Once you get beyond Monopoly, there’s the Scrabble<\/a>s, Clue<\/a>, Battleship<\/a>,\u00a0Risk<\/a>, and many more. We had many of those games in our home’s closet until recently. We looked at the stack of games, talked briefly, and donated them all to a local charity. They just don’t hold our interest anymore compared to the modern board game.<\/p>\n As a child I was playing Risk with a cousin …, he got so unhappy with his bad-luck and my good-luck that he threw his dice at me as hard as he could. I hadn’t know I’d be at Risk (!!! :) ) for playing that. There are better games than Risk as far as I’m concerned.<\/p>\n I played Axis and Allies<\/a>\u00a0(I think it was that\u00a0edition)\u00a0some in college and never got into it.\u00a0My group of friends\u00a0played it occasionally for a year or two; I played it very casually.\u00a0I played more “speed Axis and Allies” and friends played, “give me 20-30 minutes to consider my actions as the WORLD IS AT STAKE HERE.” \u00a0That experience turned me off to board games for the most part for a long time<\/strong>.<\/p>\n It’s changed a lot in the last 10 years. There are thousands of great games in a wide variety of genre these days at all price points.<\/p>\n In this post, I’ve included a handful of games which my wife and I consider great transitional games for someone who has tried (and either liked or disliked) the old-traditional board games. I’ve seen some lists recently that contain a few games that I’d definitely not consider transitional or starter games, so I was motivated to build my own list.<\/p>\n <\/a><\/p>\n Ticket to Ride Europe<\/a>, by Days of Wonder, with over 3 million copies sold, is for 2-5 players and works well with 2-4 (I’ve not tried with 5). Games usually take about one hour and a little longer if people are learning to play.\u00a0It’s stand-alone and does not require a base set (be careful to note that some boxed Ticket to Ride games require a base set to play<\/strong>).<\/p>\n The essential part of the game is that you’re building a hand of cards that eventually can be converted into rail lines for points. Most points at the end wins. It’s learn-able in 5 minutes or so on average and usually takes players a few rounds of play before they’re comfortable with the rules in action.<\/p>\n For my USA based readers, you’ll see that there’s an edition of the United States and you might be inclined to buy that. Buy it if you’re playing with 4 people. But, if you’re playing with fewer people, I’d strongly suggest you try a smaller map, like Europe (as it’s stand-alone). You’ll find that it’s a more competitive game that way as you’ll be likely working to complete the same rail lines as the other players. Europe is great with 4 players.<\/p>\n There are many variations on Ticket to Ride <\/a>that \u00a0you might want to try as well.<\/p>\n What’s great about it is that while you can see the progress of other players, and occasionally unknowingly hinder their progress, it’s not necessarily obvious who will win the game until the end. There’s a bit of mystery as there are special cards called Destination Tickets in this edition of the game that are kept secret until the end of the game and may dramatically affect the score of individual players.<\/p>\n <\/a><\/p>\n If you aren’t prepared for a game that takes a little longer to learn, Pandemic may not be a good transitional game. You should give this one a chance though.<\/p>\n Assuming you can get through the rules (which admittedly are more complex than those of Monopoly), you’ll enjoy this cooperative game with friends and family (ages 12+ probably is best). Nearly every game I’ve played has ended up as a close win or close loss. You often don’t know right until the end which leads to a lot of enthusiastic and sometimes overly dramatic play by the players (but that’s the fun!). As the pandemics spread across the map, it’s your job as a band of specialists to\u00a0reduce the spread, find the cure, and possibly eradicate the diseases entirely. The reason that I suggest this game is that it’s a great cooperative game. Everyone MUST play together or YOU WILL LOSE. Most of the games\u00a0I played as a child were “versus” or team games and so this game was an eye-opener for me. The game plays against us all?<\/p>\n You might choose to ignore the thousands of positive reviews and instead look at the 1-star reviews on Amazon. Don’t<\/strong>. I honestly believe the folks that gave up on the game simply did not give it a fair chance or wanted to not learn it. If after reading the instructions, it’s still not clear, find one of the hundreds of walk-through videos that exist online. Here’s one<\/a> from the publisher. Here’s another from TableTop<\/a> where they play through an episode.<\/p>\n Also, until you’re committed to this type of game, do not mistakenly buy Pandemic Legacy<\/a>. Absolutely, it’s a FUN game; one that requires a commitment of at\u00a0least 12 plays to finish the game. It’s\u00a0best played by a group that is consistent from play to play (as it’s telling a story as it goes through so jumping in during the middle of the game won’t be as interesting or as engaging). I’ve only played through June so far, and having the back-story and experience of playing the early episodes is really what makes that game top notch.<\/p>\n <\/p>\n This is a great reasonably quick game (under 30 minutes). It’s really easy to learn and play.\u00a0However, Strategy<\/strong>! As you take turns, you place numbered tiles on a grid. Each tile placed then may allow the player to mark one or more other tiles as their own. In the end, it’s the person with the most tiles that win. The challenge is that until the last turn is played, a tile may change owners many times. My wife and I were surprised by this board game that we picked up by chance at Gen Con 2016 in August. (Apparently, it had been a Kickstarter game).<\/p>\n But it direct from Wyvern here<\/a>\u00a0for $30.<\/p>\n I first played an Android tablet version of this game on a plane with a friend. I’d heard of the game but never played it (digitally or physically). While the rules at first were a bit strange, it only took a few rounds of play to understand the basics.<\/p>\n This is a tile laying game and ideally needs a large space in which to play as there’s not a traditional board like other games. Instead, you’re\u00a0building<\/em> the board as you play by laying tiles that represent various aspects of the French countryside. Games take between 30-45 minutes. It’s easy to learn for kids and adults. Make certain you’re not buying an expansion as there are a few.<\/p>\n It’s about $28 on Amazon<\/a>.<\/p>\n <\/a><\/p>\n <\/p>\n This is a two player<\/strong> game that takes about 20-30 minutes to play and maybe about 5 to learn. Essentially, you take turns choosing various pieces using your buttons (as money) to build the best high scoring quilt. It’s really easy to learn and play but is very strategic. In some ways, it’s like a dynamic Tetris as you try to fit pieces to your board, yet not everything will fit perfectly and in the end may cause you to lose the game! Some apparently have said it’s a puzzle game, but I don’t consider it puzzle-styled at all. It’s luck, strategy, and the skill of your opponent that determines whether you’ll win. (I dislike puzzle games and wouldn’t play it if it were puzzle-oriented).<\/p>\n It’s usually around $22 on Amazon<\/a>.<\/p>\n <\/a><\/p>\n Castle Panic<\/a> ($20), like Pandemic, is a co-operative game. Everyone wins or loses. The difference here is that there is a player that comes out ahead of the others by score (victory points are counted by how many monsters are slain). It’s considered a tower-defense game. That just means that the monsters are attacking the castle and that it’s your job as a player to defend the tower (castle). Each turn players try to eliminate or push back the various monsters that are making their way to the tower. This could definitely be played by younger kids if you don’t mind that they’re killing orcs and other monsters and that they can do a bit of strategy with their parents or family to think beyond just the current turn.<\/p>\n There are variations like Star Trek Panic<\/a> ($32)\u00a0that are also available (and slightly more expensive and have a few more rules that may be too challenging for younger kids).<\/p>\n <\/p>\n Originally available via Kickstarter, One Hit Kill is easy to play and learn, and just as easy to lose. \u00a0We played this with some family earlier this year and they hated and loved it! There are a lot of ways to lose the game and only one way to win. Basically, you’re just trying to build a run of numerically sequenced cards (2,3,4,5 for example) in two different colors. The colors will need to match a special card. Once you’ve matched it, Win. The entire rules are explained on the page I linked above. It’s that easy.<\/p>\n It’s available direct via the publisher here<\/a>.<\/p>\n <\/a><\/p>\n For two to four players, this quick game will challenge you to build a route between various countries in Africa. You’ll need to take a creative route that starts in one country and using land, water, and air travel plots a successful route to a final country. The rules and game play are simple. Plays in less than 30 minutes. My nine-year old nephew understood the game and the rules, but was stressed by the planning that was required (as he couldn’t see all of the options that might be available to him). So, consider it possibly better for slightly older children if they’re playing against older kids or adults.<\/p>\n Of course, there are other countries, like USA<\/a>, Europe<\/a>, Asia, <\/a>and the Americas <\/a>available. You may have to hunt around for a copy of any of them though which is disappointing.<\/p>\nTicket to Ride, Europe<\/a><\/h3>\n
Pandemic<\/a><\/h3>\n
Onami<\/a>\u00a0from Wyvern Gaming<\/h3>\n
Carcassonne<\/a><\/h3>\n
Patchwork<\/a><\/h3>\n
Castle Panic<\/a><\/h3>\n
One Hit Kill<\/a><\/h3>\n
10 Days in Africa<\/a><\/h3>\n
And Many many more!<\/h3>\n