I just installed and ran the latest version of Lavasoft’s Ad-aware Free (Anniversary
Edition) and was disappointed by the general fuzziness of the text.
So, I grabbed one of my favorite tools, Spy++ to do a little bit of technology
spelunking. The interesting thing was that there was only a single window in use:
The fuzziness of the text initially made me think GDIPlus, but a quick scan using
Depends seemed to indicate that wasn’t the case:
The text rendering just isn’t right:
For example, check out the kerning of the “e” and the “m” above. I tried the
same text in Photoshop (wondering if it was a bitmap from a common image generation
tool):
But, it looks fine in every aliasing option.
It wasn’t GDI, or GDI+:
And not WPF:
There are probably a handful of toolkits that it could be, but I don’t have the
patience to try a match anymore.
I’m just not sure why they’d take the time to not use a standard
Windows provided text / graphics engine? I’m not opposed to an architecture that
minimizes HWND usage to increase efficiency or allow for some unique user
experiences (like skinning), but why go this far? What’s the gain? When the quality
of text isn’t near perfect, why wouldn’t you abandon the technique? Anyone know?